True Craft

A free and open-source implementation of Minecraft Beta 1.7.3

TrueCraft Updates

Wheat farming and more Feb 09, 2015

Wheat farming was implemented yesterday, making it possible for players to grow their own wheat farm. Farmland saturation was also implemented, making TrueCraft better every day that goes by.

Read more »

Crafting Implemented Feb 08, 2015

TrueCraft now makes for a half decent survival mode server with today's addition of crafting support! Additional thanks goes out to cubrr, who helped to add some of vanilla's crafting recipes and made the server's stdout prettier, among other changes. Thanks dude!

Read more »

Terrain generation improvements Feb 03, 2015

New contributor Daniel "creatorfromhell" Vidmar has been working on a better terrain generator. He's built several unique biomes and support for decorators like the dungeon pictured above. On top of that, this terrain generator is deterministic, so the same seed produces the same world every time.

Read more »

Armor and Item Entities Feb 01, 2015

When you're wearing armor, your friends will know about it. I also added item drops so that the things you're mining no longer magically appear in your inventory.

Read more »

Multiplayer entity management Jan 31, 2015

Playing TrueCraft with your friends is possible, thanks to the new entity management system. It keeps track of which entities should be aware of which other entities and spawns/despawns them as appropriate. With this change also came the very first time any group of TrueCraft enthusiasts played together online. Thanks to that test run, some oversights in the networking code were brought forth and the performance of that code was dramatically improved.

Read more »