True Craft

A free and open-source implementation of Minecraft Beta 1.7.3

TrueCraft Updates

Multiplatform update - call for contributors Mar 19, 2016

Thanks to some improvements from MonoGame 3.5, I was able to drop some platform-specific hacks from the TrueCraft client, which means it works for most Windows users now. I also spent some time trying to get it working on OSX - and I did, but only as a proof of concept. I encourage readers who are comfortable writing software for OSX to hop in and help build a more mature port. Join us on IRC if you're interested.

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Inventory windows on the client Oct 09, 2015

I have (mostly) implemented windows on the client! Since crafting and window management is already handled on the server, we automatically get crafting support on the client with this. That means that the TrueCraft client is actually pretty playable as a result!

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Smelting on the server, audio on the client Oct 06, 2015

I finally put in the effort for making smelting work on TrueCraft servers. As a result, it's now possible to obtain a much larger variety of items in a TrueCraft game, though some of them remain unobtainable due to the limitations of terrain generation.

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New texture pack, gamepad support Oct 02, 2015

I spent some time this morning adding gamepad support to TrueCraft (a feature that even the newest versions of Minecraft still don't have!). It's currently geared towards Xbox 360 controllers, but will probably work with whatever you've got. I will eventually add support for rebinding your gamepad actions when I work on rebinding keyboard actions.

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Now you can place blocks on the client! Oct 01, 2015

After implementing mining yesterday, I implemented the reverse today. Now you can place blocks! This is actually more than just placing blocks, though - it sends an "interact" message to the server, which is basically any action that's done with a right click. So now you can place blocks, plant crops, open doors, and so on.

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